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Human And Robot [2 Player Obby]

Human And Robot [2 Player Obby]

A Roblox experience owned by BOBO Games!!.

ObbyEN2-player co-opsci-fi themehard difficulty

Human And Robot [2 Player Obby] is an obby experience created on 2026-01-10. It has accumulated 36,556,440 lifetime visits and 29,858 favorites. Currently, 19 players are active. The game holds a 65% like percentage. It features 31 stages designed for two players.

Description (written by the developer; not a statement by this register)

⚠️THIS GAME IS MADE FOR 🫂2 PLAYERS ⚠️ 📊 Current Stage Count : 31 Stages 🏆Try to pass the difficult tracks with your friend, one of you is Human and the other is Robot, reach the end and escape the Lunar Base, but it will not be as easy as you think.🎉 🎁 You can win a free Items by liking the game and joining the group 🎁 -> https://www.roblox.com/communities/887221955 🤪 You can troll your friend in obby 🤣 💫 LIKE THE GAME FOR AMAZING UPDATES 👍🏼 obby, platformer, obstacle course, parkour, difficulty chart, tower, hard, impossible, lava, wraparound, 2 player obby, fun obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy, buddy, buddy buddy, space , moon , spaceship , science fiction , multiplayer , Human And Robot [ 2 Player Obby ]

Last updated by the developer 31 Jul 2026, 20:18 UTC.

19
playing (measured 10 Aug 2026, 14:05 UTC)
36,556,440
lifetime visits
64%
liked (2,553 👍 / 1,410 👎)
32,775
favourites (0.9 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0528first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying UFO
999 R$
Flying Carpet
499 R$
Become Alien [Permanent]
499 R$
VIP Checkpoints
399 R$
Infinite Revive
349 R$
Jetpack
249 R$
2x Health [Permanent]
119 R$
Carry Friend [Permanent]
99 R$
Hoverboard
79 R$
Health Regen [Permanent]
69 R$
Speed Coil [Permanent]
49 R$
2x Win
49 R$
Infinite Battery
39 R$
Double Jump [Permanent]
35 R$
Armor [Permanent]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,194,282 · 100.0% win
Win Game · progression135,240 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.523 August 2026 — 65 % liked2 September 2026 — 65 % liked12 September 2026 — 65 % liked22 September 2026 — 65 % liked2 October 2026 — 65 % liked12 October 2026 — 65 % liked22 October 2026 — 64 % liked23 August 202622 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:1964-1
12 Oct 2026, 15:1865no change
2 Oct 2026, 15:1665no change
22 Sept 2026, 15:1565no change
12 Sept 2026, 15:0865no change
2 Sept 2026, 15:0565no change
23 Aug 2026, 14:5365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.