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Fight For Time!⏳ [ALPHA]

Fight For Time!⏳ [ALPHA]

A Roblox experience owned by Chronex Studios.

Fighting & PvPENPvPTime MechanicArena Combat

Description (written by the developer; not a statement by this register)

[ALPHA PHASE] Fight For Time ⏳ is a skill-based fast PvP game where time is life or death. You fight other players, steal their time, and try to stay alive while everyone hunts the top player. Kill, parry, and use abilities to take control of the server. ✨ ⚔️ Combat - Fight players in real-time PvP -⏳ Steal Time when you Get a Kill -🛡️ Parry Attacks with Perfect Timing -💥 Use Abilities for an Advantage -💀 Lose time when you die -👑 Hunt the player with the most time 🎯 Customisation -🗡️ Weapon Skins and Cases -🔥 Different Weapon Types and Abilities -✨ Cool Death effects - 😂 Funny Moments Show your style every fight. 🔥 Why it’s fun -Every Fight Matters -Every Second can be Stolen -High-Time Players become Targets -Get Revenge and Take Your Time Back Can you Survive Long Enough to Control The Clock? ⏰ Play Fight For Time Now and Prove you’re the Strongest in the Arena.

Last updated by the developer 10 Aug 2026, 13:40 UTC.

0
playing (measured 14 Aug 2026, 14:22 UTC)
2,440
lifetime visits
77%
liked (33 👍 / 10 👎)
33
favourites (13.5 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
399 R$
Auto Open
79 R$
Tip
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reach 100 Seconds · progression890 · 0.00% win
Reach 1,000 Seconds · progression335 · 0.00% win
AURA TROLLER · other83 · 0.00% win
Reach 10,000 Seconds · progression52 · 0.00% win
10 Kills · progression36 · 0.00% win
Why U Bulleh Meh · other21 · 0.00% win
50 Kills · progression6 · 0.00% win
Reach 100,000 Seconds · progression4 · 0.00% win
100 Kills · progression3 · 0.00% win
1,000 Kills · progression0 · 0.00% win
5 Kill Streak · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.