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Become Hungry Worm

Become Hungry Worm

A Roblox experience owned by rbxassetid://.

SimulatorENevolutionrebirthskins

As a worm that eats other players to grow in size and speed, you play Become Hungry Worm, which adds rebirths and egg-hatched skins. Created in 2026 as a simulator, it holds 64.6 million visits and 81,008 favorites. 78 percent of ratings are positive; 1,713 players are in.

Description (written by the developer; not a statement by this register)

In this game, YOU get to be the Hungry Worm 🔥 🏃‍♂️❗ Chase and eat people to grow your size and speed 🪱 Your level and size saves for next time 🤑 Climb to the WORM GOD to rebirth! 🌟 PERMANETLY upgrade your stats with rebirths! 🛒 Hatch eggs to unlock cool worm skins with special effects! Enjoy!

Last updated by the developer 28 Sept 2026, 16:29 UTC.

784
playing (measured 25 Oct 2026, 20:50 UTC)
66,877,829
lifetime visits
78%
liked (10,692 👍 / 3,025 👎)
88,736
favourites (1.3 per 1k visits)
10 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3322,5961,4647845 October 202625 October 2026
500 measurements spanning 21 days, net -149. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 20:50784-107
25 Oct 2026, 19:50891-131
25 Oct 2026, 18:501,022-42
25 Oct 2026, 17:501,064-68
25 Oct 2026, 16:501,132+18
25 Oct 2026, 15:501,114-97
25 Oct 2026, 14:501,211-100
25 Oct 2026, 13:501,311+48
25 Oct 2026, 12:501,263+47
25 Oct 2026, 11:501,216+163
25 Oct 2026, 10:501,053+141
25 Oct 2026, 09:50912-16
25 Oct 2026, 08:50928-27
25 Oct 2026, 07:50955-85
25 Oct 2026, 06:501,040-33
25 Oct 2026, 05:501,073-15
25 Oct 2026, 04:501,088-77
25 Oct 2026, 03:501,165-100
25 Oct 2026, 02:501,265+30
25 Oct 2026, 01:501,235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
199 R$
Pro Pack
49 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7821 August 202625 October 2026
1550 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1550
Measured (UTC)% likedChange
25 Oct 2026, 20:5078no change
25 Oct 2026, 19:5078no change
25 Oct 2026, 18:5078no change
25 Oct 2026, 17:5078no change
25 Oct 2026, 16:5078no change
25 Oct 2026, 15:5078no change
25 Oct 2026, 14:5078no change
25 Oct 2026, 13:5078no change
25 Oct 2026, 12:5078no change
25 Oct 2026, 11:5078no change
25 Oct 2026, 10:5078no change
25 Oct 2026, 09:5078no change
25 Oct 2026, 08:5078no change
25 Oct 2026, 07:5078no change
25 Oct 2026, 06:5078no change
25 Oct 2026, 05:5078no change
25 Oct 2026, 04:5078no change
25 Oct 2026, 03:5078no change
25 Oct 2026, 02:5078no change
25 Oct 2026, 01:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.