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Turn of the Limbo [SHOWCASE]

Turn of the Limbo [SHOWCASE]

A Roblox experience owned by Creative Dexterity Studios.

HorrorENfangamehorrorstory-driven

Description (written by the developer; not a statement by this register)

Turn of the Limbo is a voice acted, story-driven fangame taking place in the universe of DOORS. Acting as a conceptual prequel to DOORS, you will experience the once peaceful hotel be thrown into the broken reality of limbo, making and losing many friends along the way. - This is only a showcase of the lobby - ACT 1 of the story is still in the works - Everything seen is subject to change Stay tuned for the full release! This is a DOORS fangame. It is not monetized at all, and it is a complete passion project programmed from scratch by our developers. It uses DOORS assets for accuracy, but we do not profit off of this game. Check out DOORS: https://www.roblox.com/games/6516141723/DOORS

Last updated by the developer 10 Aug 2026, 02:41 UTC.

0
playing (measured 10 Aug 2026, 23:52 UTC)
11,552
lifetime visits
99%
liked (139 👍 / 2 👎)
190
favourites (16.4 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome7,635 · 0.00% win
Group Member · social1,286 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9916 August 2026 — 99 % liked26 August 2026 — 99 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:5299no change
16 Aug 2026, 21:5199first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.