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SUPERHERO VS VILLAIN PRISON RUN! (Obby)

SUPERHERO VS VILLAIN PRISON RUN! (Obby)

A Roblox experience owned by wifi bread.

ObbyENsuperhero vs villainprison escapeparkour

SUPERHERO VS VILLAIN PRISON RUN! (Obby) is an obby genre experience created on 2026-01-11. It has accumulated 956,425 lifetime visits and 190,761 favorites. Currently, 24 users are playing. The game holds an 87% like percentage. It features obstacle stages and parkour challenges.

Description (written by the developer; not a statement by this register)

SUPERHERO VS VILLAIN PRISON RUN! (Obby) 👍 Like and ⭐ Favorite to support the game. Complete 25 obstacle stages and reach the end of the course. Jump across platforms and complete simple parkour challenges with smooth, easy-to-learn controls as you choose to play as a Superhero or a Villain! Play solo or with friends. Improve your best time and view your results on the leaderboard. Colorful obstacle gameplay designed to be family-friendly and fun for all ages. Tags: Obby, Parkour, Platformer, Stages, Fun, Family Friendly, Prison, Superhero, Villain, Heroes, Escape, Run

Last updated by the developer 8 Aug 2026, 16:21 UTC.

24
playing (measured 10 Aug 2026, 14:46 UTC)
956,425
lifetime visits
86%
liked (322 👍 / 53 👎)
230,583
favourites (241.1 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4622first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN Commands
399 R$
VIP
99 R$
Disable Pop-Ups
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome706,739 · 100.0% win
Completed SUPERHERO VS VILLAIN PRISON RUN! · progression12,129 · 3.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.514 August 2026 — 87 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:0086no change
13 Oct 2026, 18:5386no change
3 Oct 2026, 18:5286no change
23 Sept 2026, 18:5186no change
13 Sept 2026, 18:0586no change
3 Sept 2026, 18:0386no change
24 Aug 2026, 16:1786-1
14 Aug 2026, 16:1687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.