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[30 CP + FREE AVA]"MOUNT EVERLINE"

[30 CP + FREE AVA]"MOUNT EVERLINE"

A Roblox experience owned by ὟAKUJA COMMUNITὟ.

AdventureIDclimbingobstacle coursesummit challenge

MOUNT EVERLINE is an adventure experience created on 2026-01-11. It has recorded 516,130 lifetime visits and 630 favorites. The game holds a 61% like percentage. Currently, zero players are active. The experience features checkpoint-based progression with two distinct summit routes, categorized under the adventure genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

⭐ 30 Checkpoint untuk ditaklukkan 🧗 Lintasan panjang dengan progres yang nyaman dan bertahap 🎮 Tingkat kesulitan Mudah – Menengah, cocok untuk semua pemain 🛤️ 2 Jalur Menuju Summit • Jalur WASD – penuh tantangan, butuh kontrol dan skill +1500 SUMMIT • Jalur Jalan Lurus ke Atas – lebih santai, fokus pada perjalanan hingga puncak +1000 SUMMIT BETA SERVER KALO ADA BUG ATAU SEMACAMNYA MAAF YA.

Last updated by the developer 29 Mar 2026, 08:58 UTC.

0
playing (measured 11 Aug 2026, 01:00 UTC)
516,130
lifetime visits
61%
liked (530 👍 / 345 👎)
627
favourites (1.2 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
COIL
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6114 August 2026 — 61 % liked3 September 2026 — 61 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:5161no change
14 Aug 2026, 20:5161first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.