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Mount Daives [Dragonfly Flight]

Mount Daives [Dragonfly Flight]

A Roblox experience owned by Jiby Studio.

ObbyENobstacle courseflying mechanicsco-op multiplayer

Description (written by the developer; not a statement by this register)

Welcome to Mount Daives Here, you're not just conquering mountains, but creating moments of laughter with your friends or other random players. There are no floating ladders here, there are Venus with sharp teeth ready to eat you, because beauty will be the place where you will conquer all the oddities of the obstacles here. -15 Checkpoints Medium Difficulty -Freecam Movement -Free Flower Coil -Flying like a dragonfly -Carry a lot of stacks Collect sap and exchange it for coils or other unique tools! So what are you waiting for? Invite your friends now!! And stay tuned for exciting events at MT Daives.

Last updated by the developer 5 Aug 2026, 19:25 UTC.

15
playing (measured 10 Aug 2026, 19:04 UTC)
337,399
lifetime visits
72%
liked (1,470 👍 / 562 👎)
1,527
favourites (4.5 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly Dandelions
1,000 R$
Capung
500 R$
VIP Pass
200 R$
Potong Rambut
75 R$
Coil Bambu
70 R$
BoomBox
70 R$
gitar
70 R$
Pisang Lempar
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mount Daives · welcome178,419 · 100.0% win
Venus Monster jump scare · other15,138 · 28.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.515 August 2026 — 73 % liked25 August 2026 — 72 % liked4 September 2026 — 72 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:2272no change
25 Aug 2026, 00:2372-1
15 Aug 2026, 00:1573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.