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[AURAS💥] Merge Yourself Into 2048

[AURAS💥] Merge Yourself Into 2048

A Roblox experience owned by Merge Yourself Into 2048.

PuzzleEN2048mergepvp

[AURAS💥] Merge Yourself Into 2048 is a puzzle experience created on 2026-01-11. It currently has 20 players online. The game has accumulated 2,202,696 lifetime visits and 158,531 favorites. User engagement shows a 73% like percentage. The experience combines merging mechanics with player-versus-player elements.

Description (written by the developer; not a statement by this register)

2048 is a classic game where you merge 2 blocks of the same value to create 1 which is double the value. In this game, you are a block yourself, merge blocks by dragging them into eachother to be able to consume them. However, just as when you eat blocks, you can eat other players giving the game a pvp aspect where you must compete in a minigame to select who lives and who dies. This is a fun game to try to be the best. Simulator. The latest update made a tutorial, spawned 20 blocks when someone joined an empty server and offers the ability to spawn 100 blocks instantly, also private servers were made free. Randomness has been removed

Last updated by the developer 25 Jul 2026, 17:51 UTC.

20
playing (measured 10 Aug 2026, 17:46 UTC)
2,202,696
lifetime visits
73%
liked (7,878 👍 / 2,972 👎)
159,719
favourites (72.5 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:4616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Rewards
200 R$
2X Gems
150 R$
2x speed
75 R$
Custom color
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Merge 2048 · other785,409 · 46.7% win
Murder · other202,274 · 15.6% win
2048 · other116,829 · 19.8% win
Met owner · social10,616 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:4773no change
14 Aug 2026, 08:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.