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+1 speed stranger Things Escape!

+1 speed stranger Things Escape!

A Roblox experience owned by Happy Hippo Studios.

HorrorENstranger thingschasesurvival

Description (written by the developer; not a statement by this register)

⚡ +1 Speed Every Second! Escape the Stranger Things 👹 🏃 Gain +1 Speed Every Second and try to escape terrifying enemies inspired by Stranger Things! The longer you survive, the faster you move — but the danger never stops chasing you. Dodge obstacles, outrun monsters, and test how long you can last as the game gets harder every second. 🔥 Simple to play 👹 Intense chase gameplay ⚡ Speed increases nonstop 👥 Fun with friends Can you escape… or will the darkness catch you? +1 speed, +1 speed every second, speed, speed simulator, incremental, progression, escape, escape horror, survival, endless runner, runner, parkour, obby, chase, monster, scary, creepy, horror escape, multiplayer, fast paced, reaction, reflex, skill based, grinding, level up, endless, time survival, rage game, challenge, friends, mobile friendly

Last updated by the developer 7 Mar 2026, 22:37 UTC.

0
playing (measured 6 Nov 2026, 03:15 UTC)
7,816
lifetime visits
50%
liked (6 👍 / 6 👎)
1,454
favourites (186.0 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Nov 2026, 03:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X12 SPEED VOID TREADMILL [OP]
74 R$
X4 SPEED DIMOND TREADMILL [OP]
36 R$
2X SPEED GAMEPASS [OP] [3 ROBUX]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.