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[🍬NOW] Climb Islands For Brainrots

[🍬NOW] Climb Islands For Brainrots

A Roblox experience owned by Havenn Studios.

TycoonENbrainrot memeclicker/idleclimbing

Description (written by the developer; not a statement by this register)

☁️ Welcome to Climb Islands For Brainrots! How to Play: 🧠 Collect powerful Brainrots from floating islands ⬆️ Reach higher islands using air jumps 🎒 Carry brainrots back to your base 📈 Level up brainrots to massively boost your $/s 💸 Generate money over time 🐦‍🔥 Rebirth for permanent progression boosts 🏆 Climb the ranks and become the richest player in the game! 💎 Higher islands = rarer brainrots = bigger income. 👍 Like, favorite & join Havenn Studios for exclusive perks and game rewards! https://www.roblox.com/communities/491956797/Havenn-Studios#!/about

Last updated by the developer 10 Jun 2026, 08:16 UTC.

0
playing (measured 10 Aug 2026, 16:18 UTC)
201,672
lifetime visits
89%
liked (1,056 👍 / 129 👎)
27,390
favourites (135.8 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
249 R$
VIP
199 R$
+2 Carry
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8915 August 2026 — 89 % liked4 September 2026 — 89 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:3189no change
15 Aug 2026, 04:3089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.