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Escape A Spike Wall For Brainrots!

Escape A Spike Wall For Brainrots!

A Roblox experience owned by Eternal Anime.

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Escape A Spike Wall For Brainrots! is an obby experience created on 2026-01-11. The game has accumulated 867,078 lifetime visits and holds 20,461 favorites. It maintains a 96% like percentage. Currently, zero players are active. The description highlights mechanics involving grabbing brainrots, dodging spikes, and building bases for offline earnings.

Description (written by the developer; not a statement by this register)

Escape A Spike Wall For Brainrots! GRAB Brainrots. DODGE spikes. GET RICH. 💎 Get more Brainrots to boost your offline earnings! ⚡ Build your base to unlock more slots! 🏗️ Earn cash 24/7—AFK money has never been this intense! 💤💰 Update - 0.4 Added Speed areas Max Speed is 2000 Like & Follow for giveaways and epic content! 🔥

Last updated by the developer 10 Feb 2026, 06:48 UTC.

0
playing (measured 10 Aug 2026, 15:45 UTC)
867,078
lifetime visits
96%
liked (3,551 👍 / 149 👎)
20,460
favourites (23.6 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

R · other368,581 · 100.0% win
U · other368,517 · 100.0% win
N · other368,484 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.