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Escape Traps For Brainrots!

Escape Traps For Brainrots!

A Roblox experience owned by Laserots.

TycoonENbrainrot memeidle tycoontrap dodge

Escape Traps For Brainrots! is a tycoon experience created on 2026-01-11. It has 9,548,634 lifetime visits and 918,425 favorites. Currently, 2 users are playing. The game holds a 94% like percentage. Developed by Labfold, the title focuses on trap avoidance and resource collection mechanics within its genre classification.

Description (written by the developer; not a statement by this register)

🌊 ESCAPE TRAPS FOR BRAINROTS! ⚡ How To Play: ⚠️ Dodge Traps and Tsunamis as they activate across the map 🧠 Collect Brainrots to fill your inventory slots 💰 Earn Money from your Brainrots even OFFLINE ⚡ Upgrade Speed to survive deadly traps longer 💸 Upgrade Brainrots to earn even more cash 🏗️ Upgrade Base to unlock more inventory slots ♻️ Rebirth to multiply your earnings and power Like and join the group for FREE EPIC BRAINROT! 👍 Developed & Owned by Labfold

Last updated by the developer 31 Jul 2026, 15:49 UTC.

2
playing (measured 10 Aug 2026, 15:23 UTC)
9,548,634
lifetime visits
94%
liked (17,348 👍 / 1,020 👎)
918,466
favourites (96.2 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:232first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [SALE]
199 R$
x2 MONEY
119 R$
Pro Pack [LIMITED TIME]
99 R$
PRO SLAP TOOL [OP]
99 R$
AUTO COLLECT
69 R$
Starter Pack [LIMITED TIME]
29 R$
SLAP TOOL
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3694no change
13 Aug 2026, 20:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.