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[Development paused due to team creation issues] Seoul Bus Driving Game

[Development paused due to team creation issues] Seoul Bus Driving Game

A Roblox experience owned by [KR: RP] 서울특별시 동대문구.

SimulatorENbus drivingseoulsimulation

Description (written by the developer; not a statement by this register)

We recommend reading the rules before playing the game! [In-Game Rules] 1. If you exceed the speed limit of 70, you will receive a fine or time penalty. 2. Excessive speeding, violation of traffic signals, deviation from routes, driving in the wrong direction, use of unlicensed vehicles, disputes, begging - all will result in permanent suspension. 3. Prohibition of friendship games and situational role-playing! 4. No team recruitment. 5. Prohibition of leaking personal information in-game.

Last updated by the developer 11 Aug 2026, 08:12 UTC.

0
playing (measured 12 Aug 2026, 06:30 UTC)
6,547
lifetime visits
63%
liked (12 👍 / 7 👎)
29
favourites (4.4 per 1k visits)
11 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

한남버스 임직원
300 R$
TIP
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

61656317 August 2026 — 65 % liked16 September 2026 — 61 % liked26 September 2026 — 63 % liked17 August 202626 September 2026
3 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 19:3563+2
16 Sept 2026, 17:3861-4
17 Aug 2026, 17:2165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.