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Swim for Treasure!

Swim for Treasure!

A Roblox experience owned by Tiny Life Productions.

TycoonENoffline earningsupgrade mechanicscollecting

Description (written by the developer; not a statement by this register)

Welcome to Swim for Treasure! How To Play: 🗝️ Grab a Free Key from the key shop when you spawn 🌊 Swim to nearby islands 📦 Use keys to open chests on the islands 😂 Collect the Brainrots hidden inside 🏠 Bring Brainrots back to your base to start earning 🍀 The farther islands have better Chests! ⚡ Upgrade SPEED to move faster 💪 Upgrade STAMINA to travel farther 📦 Upgrade CARRY to bring back more Brainrots 💤 Your Brainrots earn cash even while you're OFFLINE!

Last updated by the developer 9 Aug 2026, 06:04 UTC.

0
playing (measured 10 Aug 2026, 22:08 UTC)
134,008
lifetime visits
86%
liked (381 👍 / 61 👎)
611
favourites (4.6 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Stamina
399 R$
Rainbow Carpet
299 R$
V.I.P
199 R$
OP auto swim
199 R$
Speed Boots (2.5x)!
199 R$
Teleport home with brainrot (PERMANENT)
149 R$
Ban Hammer
99 R$
2x money
99 R$
2x Luck
99 R$
Collect All
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8615 August 2026 — 86 % liked4 September 2026 — 86 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 10:0286no change
15 Aug 2026, 08:3086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.