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[UPD2] Escape Tsunami For Card Collection!

[UPD2] Escape Tsunami For Card Collection!

A Roblox experience owned by Brainrot Peasants.

TycoonENcard collectionsurvivaloffline earnings

Escape Tsunami For Card Collection! is a tycoon experience created on 2026-01-12. The game has recorded 600,495 lifetime visits and 73,056 favorites. It maintains an 83% like percentage. Currently, zero players are active. The description highlights card collection mechanics, offline earnings, and recent updates including new merchants and weather systems.

Description (written by the developer; not a statement by this register)

Welcome to Escape Tsunami For Card Collection! 🌊 NEW CODE @ 400 LIKES!👍👍 ⚡Update 2⚡ - New Daily & Weekend Merchants! - New Weather Cards! - New Hunter Cards! - New Fusion Cards! - New Lucky Cards! - New Weather System! - MASSIVE UPDATE! - Stay tuned for next weeks massive update!!! Run fast and grab the Meme and Brainrot Cards! 🏃 Avoid tsunamis when they come! 🌊 Stay alive and collect as many cards as you can!⚡ Over 105 cards and more coming! 🃏 Upgrade your Cards and get more cash! 💸 Upgrade your base to unlock more slots and place even more cards! 🃏 Your cards earn cash OFFLINE! 💤 Like the game and join the group for FREE CARDS! 👍

Last updated by the developer 21 Jul 2026, 03:39 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
600,495
lifetime visits
83%
liked (341 👍 / 71 👎)
73,060
favourites (121.7 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Speed
199 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4683no change
14 Aug 2026, 19:3683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.