Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Z Eternal Force

Z Eternal Force

A Roblox experience owned by Aharon Games.

Fighting & PvPENDragon BallPvPRPG

Description (written by the developer; not a statement by this register)

A Dragon Ball-inspired battleground PvP fighting game. Fight other players to earn XP, level up, and become stronger. Unlock new transformations, powerful ki attacks, and advanced melee abilities as you progress. Reach higher levels and perform Rebirths to increase your base stats, unlock stronger forms, and gain access to even more devastating skills. Currently in Alpha. More systems, transformations, abilities, and updates coming soon. 🎮 Controls Lock On: X Transformation: Hold G Punch: Left Click Heavy Punch: Right Click Ki Blast: E Charge Ki: C Block: F Dash: W / A / S / D + Q Menu: M

Last updated by the developer 9 Aug 2026, 19:16 UTC.

0
playing (measured 13 Aug 2026, 14:31 UTC)
2,806
lifetime visits
81%
liked (22 👍 / 5 👎)
49
favourites (17.5 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kill Sounds
112 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

79818018 August 2026 — 79 % liked28 August 2026 — 81 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 12:1881+2
18 Aug 2026, 12:0679first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.