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[NEW] Popteria wallhop tower

[NEW] Popteria wallhop tower

A Roblox experience owned by Naanapiyo team.

ObbyENparkourwallhoptower

Popteria wallhop tower is an obby experience created on 2026-01-12. It has recorded 1,693,218 lifetime visits and 2,537 favorites. The experience holds an 83% like percentage. Currently, zero users are playing. The game features wallhop mechanics and Popterian-style visuals.

Description (written by the developer; not a statement by this register)

Hello !! 🏰 Popterian Wallhop Tower 🏰 Welcome to Popterian Wallhop Tower — a vibrant and energetic wallhop tower created to push your parkour limits! Dive into intense wallhop challenges wrapped in a playful yet competitive atmosphere that keeps you grinding for perfection. ✅ Dynamic & satisfying wallhop mechanics ✅ Popterian-style design with bright, clean visuals ✅ Balanced difficulty — beginner-friendly but mastery-driven ✅ Fast-paced gameplay that rewards skill and consistency Inspiration by : 1. kiwamimu wallhop tower by kiwi 2. chekpoint system by fLamel (the core wallhop tower) 3. Gradients colour by Karl (Blackpink wallhop tower) 👍 Don’t forget to like the game if you enjoy Popterian Wallhop Tower • 🏆 Compete for Top Wins and Top Fastest Time 🥇 🎨 Featuring 5 Distinct Colors 🩷 developer : @Naanapiyo Scripter : @Wilsontulus5

Last updated by the developer 11 Jul 2026, 04:00 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
1,693,218
lifetime visits
83%
liked (675 👍 / 138 👎)
2,540
favourites (1.5 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:042first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome in popteria🥤 · welcome958,617 · 100.0% win
Congratulations you got 🥇 · other126,303 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:3483no change
24 Aug 2026, 11:0683no change
14 Aug 2026, 11:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.