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My Planets Farm

My Planets Farm

A Roblox experience owned by The Planets Studio.

TycoonENspacetycoonsimulation

Description (written by the developer; not a statement by this register)

🪐 Build Your Planet Empire! 🪐 Start small and grow big! Buy satellites and planets to generate energy and earn money. The more energy you produce, the more money you make! 💰 Upgrade your planets and satellites, unlock better energy sources, and expand your base step by step. Strategize, reinvest, and transform your small setup into a massive planetary empire 🌍⚙️ 🛰️ Buy satellites 🪐 Place planets 💸 Earn energy & money 🏗️ Expand and upgrade 👑 Become the ultimate Planet Tycoon Can you build the biggest planet empire in the game? 🚀

Last updated by the developer 23 Apr 2026, 02:07 UTC.

0
playing (measured 11 Aug 2026, 22:49 UTC)
38,643
lifetime visits
87%
liked (110 👍 / 17 👎)
863
favourites (22.3 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Signal Sent · other23,884 · 100.0% win
First Orbit · progression23,883 · 100.0% win
Adjusted Orbit · other23,880 · 100.0% win
Payload Ready · other23,880 · 100.0% win
Established Explorer · other23,877 · 100.0% win
Crew Connected · social23,875 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.