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Gorilla In Backrooms (COLORS)

Gorilla In Backrooms (COLORS)

A Roblox experience owned by Freeman's Development.

HorrorENbackroomshorrorsurvival

Description (written by the developer; not a statement by this register)

Welcome to Gorilla In Backrooms, the classic fan-made horror experience! 🗺️ Explore the backrooms map! ☠️ Evade monsters and escape the backrooms! 💰 Collect gold to buy accessories and items! ⚙️ Game is in active development, so expect updates and improvements!

Last updated by the developer 26 Jul 2026, 19:27 UTC.

0
playing (measured 10 Aug 2026, 19:53 UTC)
174,916
lifetime visits
74%
liked (72 👍 / 25 👎)
18,902
favourites (108.1 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
50 R$
Vip Gamepass
49 R$
Creator Room Gamepass
39 R$
Dodgeball
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome102,550 · 0.00% win
Meet the Owner! · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:5374no change
15 Aug 2026, 05:5274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.