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🇧🇷 - ADMIRAL'S EB

🇧🇷 - ADMIRAL'S EB

A Roblox experience owned by Vaga Lumes Vortex.

RoleplayPTmilitary simulationroleplayBrazilian Army

Description (written by the developer; not a statement by this register)

🇧🇷 Brazilian Army of the Admiral 🇧🇷 Welcome to the Admiral's Brazilian Army! Here we value discipline, respect, hierarchy, and teamwork. Our goal is to provide quality training, organized operations, and a fun experience for all members. 🎖️ What you find here: Frequent trainings. Merit promotions. Special events and operations. Respect among all members. Organization and commitment. ⚠️ Rules: • Respect all players. • Follow orders from superiors. • Don't use cheats or exploit bugs. • Maintain good conduct inside and outside the group. Join the Admiral's Brazilian Army and show your dedication. Good luck in your military career!

Last updated by the developer 12 Aug 2026, 19:42 UTC.

3
playing (measured 15 Aug 2026, 08:05 UTC)
42,391
lifetime visits
78%
liked (86 👍 / 24 👎)
132
favourites (3.1 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 08:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rádio
30 R$
Moto
20 R$
AK-47
20 R$
Colete
15 R$
VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join the game · welcome4,957 · 50.0% win
Join the army · other525 · 66.7% win
The millionaire · collection341 · 0.00% win
First recruitment · progression31 · 16.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

777877.515 August 2026 — 78 % liked25 August 2026 — 77 % liked4 September 2026 — 77 % liked14 September 2026 — 77 % liked15 October 2026 — 78 % liked25 October 2026 — 78 % liked15 August 202625 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 01:3278no change
15 Oct 2026, 01:3178+1
14 Sept 2026, 21:3377no change
4 Sept 2026, 21:2177no change
25 Aug 2026, 20:0177-1
15 Aug 2026, 19:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.