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Brutal Battlegrounds

Brutal Battlegrounds

A Roblox experience owned by Haker10330 games.

Fighting & PvPENPvPCombatAction

Description (written by the developer; not a statement by this register)

Welcome to Brutal Battlegrounds, fight and become the best Control: LPM - M1 [LPM = LMB] Basic Moves - 1,2,3,4 Dash - Q Shield - F Special Movement - T Ultimate - G More updates soon :) Tags: Battlegrounds, Brutal, Blood, Vs, Epic, Haker10330, Brutal, Jun, Shinji, Fight, Pvp, War

Last updated by the developer 14 Aug 2026, 16:57 UTC.

0
playing (measured 30 Aug 2026, 14:37 UTC)
1,071
lifetime visits
50%
liked (3 👍 / 3 👎)
10
favourites (9.3 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Chosen One
20 R$
Absolute Solver
10 R$
Herobrine
5 R$
Haker10330
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,003 · 100.0% win
5 Minutes · progression21 · 0.00% win
Arcade Mode · other11 · 0.00% win
Game Over Arcade Mode · progression10 · 0.00% win
3 Minutes · other6 · 0.00% win
Game Over Survival Mode · progression1 · 0.00% win
Win Arcade Mode · progression1 · 0.00% win
Win Survival Mode · progression1 · 0.00% win
Survival Mode · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

435046.530 August 2026 — 50 % liked9 October 2026 — 43 % liked19 October 2026 — 50 % liked30 August 202619 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 14:4650+7
9 Oct 2026, 14:4543-7
30 Aug 2026, 14:3750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.