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[💥] Saturday Night Chaos

[💥] Saturday Night Chaos

A Roblox experience owned by BananaGames Studios.

HorrorENhorror-comedysurvivalmultiplayer

Description (written by the developer; not a statement by this register)

Saturday Night Chaos is a fast-paced game where killers face off against survivors, mixing fear with absurdity. Step into a night full of confusion, where everything seems out to get you. As a survivor, your goal is clear: stay alive. Run, hide, and outsmart a cast of creepy yet funny killers. One moment you might laugh; the next, you could find yourself being chased. future updates will introduce unique abilities, giving you even more ways to survive or frighten others. It’s scary. It’s silly. It’s chaotic. Can you make it through the night? Make sure to join our Discord server to not miss out on future updates!

Last updated by the developer 15 Aug 2026, 01:27 UTC.

0
playing (measured 15 Aug 2026, 01:35 UTC)
2,511
lifetime visits
95%
liked (20 👍 / 1 👎)
11
favourites (4.4 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 01:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
25 R$
2x Killer Chance
20 R$
2x Earnings
10 R$
Early Access
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome105 · 66.7% win
Restricted Contact · secret12 · 0.00% win
FRUITY!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.