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Blue ASMR Tower Obby

Blue ASMR Tower Obby

A Roblox experience owned by games by calico.

ObbyENASMRTower ObbyPastel Aesthetic

Blue ASMR Tower Obby is an obby experience created on 2026-01-12. It has accumulated 1,014,429 lifetime visits and 145,397 favorites. Currently, zero users are playing. The experience holds a 65% like percentage. The description highlights pastel blue aesthetics and ASMR elements.

Description (written by the developer; not a statement by this register)

Play for 10 minutes for a FREE gravity coil! Pastel blue ASMR Tower Obby! You must be in game for your leaderboard stats to update! blue obby, asmr obby, tower obby, aesthetic, cotton tower, cotton candy tower obby, pastel blue, parkour, relaxing, calm, keyboard obby, keyboard asmr

Last updated by the developer 22 Jun 2026, 22:16 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
1,014,429
lifetime visits
65%
liked (214 👍 / 116 👎)
145,415
favourites (143.3 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyper Laser Gun
300 R$
Fuse Bomb
70 R$
Rainbow Slap
50 R$
Dual Gravity Coil
45 R$
Money Slap
40 R$
Gravity Coil
25 R$
Blue Slap
25 R$
Pink Slap
25 R$
Fire Slap
25 R$
Angel Slap
25 R$
Speed Coil
15 R$
Banana
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome708,633 · 100.0% win
Winner! · other24,211 · 38.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3265no change
14 Aug 2026, 15:3165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.