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🎶 KPop Demon Hunters Glass Bridge

🎶 KPop Demon Hunters Glass Bridge

A Roblox experience owned by 2Games.

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Description (written by the developer; not a statement by this register)

KPop Demon Hunters Glass Bridge! Play with your friends and make it across without falling! Unlock gears and more! Tags: KPop Demon Hunters, K-Pop Demon Hunters, Impossible, Fun, Easy, Baby Saja, KPop Demon Hunter, Abby Saja, Jinu, Mystery Saja, Mira, Rumi, Zoey, Saja Boys

Last updated by the developer 29 May 2026, 16:09 UTC.

0
playing (measured 10 Aug 2026, 17:04 UTC)
162,186
lifetime visits
75%
liked (27 👍 / 9 👎)
5,048
favourites (31.1 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Machine Gun
599 R$
Push Tool
199 R$
Sword
149 R$
[OP] Magic Carpet
149 R$
Gravity Coil
99 R$
Speed Coil
99 R$
Radio
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome113,079 · 0.00% win
First Win! · progression12,147 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.515 August 2026 — 74 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:3675+1
15 Aug 2026, 06:3574first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kpop-demon-hunters.fandom.com45 active editors · 13,092 edits
113 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.