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Survive Disasters for Brainrots!

Survive Disasters for Brainrots!

A Roblox experience owned by Massive. Brainrots.

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Survive Disasters for Brainrots! is a survival experience created on January 12, 2026. The game currently has 20 players online and 47,448 favorites. It has accumulated 22,920,224 lifetime visits and maintains an 85% like percentage. The title focuses on avoiding weather disasters and collecting resources within the survival genre.

Description (written by the developer; not a statement by this register)

Welcome to Survive Disasters for Brainrots!! 🌩️ [How to Play] Run fast and grab Brainrots! 🏃 Avoid weather disasters when they come! 🌪️ Stay alive and collect many Brainrots!🌨️ Upgrade your Brainrots to earn MORE money!💸 Upgrade your plot to unlock more plots and place additional Brainrots! 🏗️ Rebirth to upgrade your SPEED & PLOT! 🔁 Your Brainrots earn cash OFFLINE! 💤 Like 👍 the game and join 👥 the group for A FREE LEGENDARY 🌟

Last updated by the developer 9 Aug 2026, 00:18 UTC.

20
playing (measured 10 Aug 2026, 14:16 UTC)
22,920,224
lifetime visits
85%
liked (26,805 👍 / 4,859 👎)
47,675
favourites (2.1 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1623first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked2 September 2026 — 85 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3485no change
23 Aug 2026, 16:1885no change
13 Aug 2026, 16:0785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.