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meowl

meowl

A Roblox experience owned by Party! Games.

OtherEN

Description (written by the developer; not a statement by this register)

meowl

Last updated by the developer 14 Feb 2026, 21:53 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
468,435
lifetime visits
78%
liked (237 👍 / 68 👎)
82,158
favourites (175.4 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin [OP]
299 R$
VIP
49 R$
Magic Carpet
39 R$
Radio
19 R$
RPG
19 R$
Laser Gun
19 R$
JetPack
19 R$
Grapple Hook
19 R$
Fusion Coil
19 R$
Flying Cloud
19 R$
Double Speed
19 R$
Double Jump
19 R$
Gravity Coil
19 R$
Sword
19 R$
Speed Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to meowl · welcome287,081 · 100.0% win
Stage 10 · progression180,540 · 88.9% win
Stage 20 · progression155,338 · 88.9% win
Stage 30 · progression115,115 · 88.9% win
Stage 40 · progression81,193 · 44.4% win
Stage 50 · progression71,570 · 44.4% win
Stage 60 · progression45,512 · 0.00% win
Stage 70 · progression25,324 · 44.4% win
Stage 80 · progression14,580 · 0.00% win
Stage 90 · progression12,726 · 0.00% win
Finish! · progression10,506 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:5178no change
14 Aug 2026, 21:3878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.