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The Henry Stickmin

The Henry Stickmin

A Roblox experience owned by The roaring team.

AdventureENHenry StickminPuffballsUnitedAdventure

Description (written by the developer; not a statement by this register)

This is a Roblox adaptation of "The Henry Stickmin" game series. Interface issues may occur on mobile devices. Escaping the Prison is in development. More information in our group. All rights reserved by PuffballsUnited and Innersloth. Tags: henry, stickmin, breaking the bank, shrek, Hat remover, achievements, brainrot, 67, tsunami.

Last updated by the developer 30 Aug 2026, 18:06 UTC.

0
playing (measured 31 Aug 2026, 05:02 UTC)
6,956
lifetime visits
92%
liked (48 👍 / 4 👎)
61
favourites (8.8 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 05:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Story Begins · progression2,480 · 100.0% win
Pentafail · collection1,603 · 0.00% win
*chirp chirp* · other375 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

92949331 August 2026 — 94 % liked10 September 2026 — 92 % liked31 August 202610 September 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 05:0392-2
31 Aug 2026, 05:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.