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EYstreem Obby!

EYstreem Obby!

A Roblox experience owned by Bloomy Obbies.

ObbyENYouTuber IPParkourDifficulty Curve

Description (written by the developer; not a statement by this register)

🏆 200 STAGES OF CHAOS – EYSTREEM OBBY! 🏆 Welcome to the EYstreem Obby on Roblox! 🔥🎮 Jump, dodge, and rage your way through 200 insane obby stages inspired by EYstreem’s crazy challenges, funny moments, and extreme gameplay! Think you can survive till the end? 🔥 EYstreem Obby Features: 🧱 200 wild and challenging obby stages 💥 Fast-paced, chaotic, and super fun gameplay ⚡ Easy at the start, IMPOSSIBLE at the end! 🎯 Perfect for EYstreem fans, YouTube fans, and obby pros 🏁 Can you beat the final EYstreem stage? 👍 Like & ⭐ Favorite the EYstreem Obby if you survive the chaos!

Last updated by the developer 2 Feb 2026, 22:48 UTC.

0
playing (measured 12 Aug 2026, 22:33 UTC)
1,566
lifetime visits
44%
liked (4 👍 / 5 👎)
143
favourites (91.3 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
99 R$
Laser Gun
89 R$
Jetpack
79 R$
Sword
79 R$
Magic Carpet
79 R$
Flying Cloud
69 R$
Grapple Hook
49 R$
Fusion Coil
49 R$
Gravity Coil
39 R$
Speed Coil
39 R$
Double Jump
29 R$
Radio
25 R$
Double Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,208 · 100.0% win
Finished! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.