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[STOCK PETS] πŸ‘‘ Clicker Champions

[STOCK PETS] πŸ‘‘ Clicker Champions

A Roblox experience owned by JDCA Studios.

SimulatorENpet collectingclicker mechanicrebirth system

Description (written by the developer; not a statement by this register)

We are aware of bots mass disliking our game. Any other game that shares our game name is NOT ours. Do not feed into it. Thank you. THANK YOU FOR 1K VISITS!! EVENT NOW!! ⭐ JOIN THE GROUP FOR FREE TRIPLE HATCH AND AUTO HATCH! ⭐ 🚨 How To Play 🚨 πŸ™Œ Click to gain clicks ✨ Rebirth to get multipliers πŸ₯š Hatch pets πŸ”₯ Craft pets into Golden & Rainbow 🀩 Upgrade your skills! πŸ‘‘ Unlock new worlds ⭐ Become #1 worldwide πŸ€— Thank you for playing! πŸ˜„ 🏷️ Tags: Simulator, Huge, Pet, Huge Pet, Swing, Clicker, Legends, Champions, Tycoon, Obby, Update, Escape 🏷️

Last updated by the developer 18 Jan 2026, 06:33 UTC.

0
playing (measured 22 Aug 2026, 05:46 UTC)
1,942
lifetime visits
61%
liked (33 πŸ‘ / 21 πŸ‘Ž)
26
favourites (13.4 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Very Lucky!
599 R$
+5 Pets Equipped
599 R$
+400 Storage
399 R$
Fast Hatch
249 R$
Lucky!
249 R$
2x Clicks
199 R$
+2 Pets Equipped
199 R$
2x Gems
199 R$
+100 Storage
159 R$
Auto Rebirths
149 R$
Auto Click
149 R$
2x Rebirths
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome1,321 Β· 0.00% win
Meet a Developer! Β· other110 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.