Rise to Fame [NEW]
A Roblox experience owned by Rise to Fame.
TycoonENmusic careertycoonrap/trap
Rise to Fame [NEW] is a tycoon experience created on 2026-01-13. The game has recorded 1,101,165 lifetime visits and currently has 157 players online. It holds 56,482 favorites and maintains a 71% like percentage. The description highlights music career mechanics, including recording songs, designing merchandise, and performing live.
Description (written by the developer; not a statement by this register)
🎤 RISE TO FAME — Music Career Tycoon 🎤 Start broke in a trap house. Retire a superstar. 🎧 Record songs and drop your debut single 🎵 Make YOUR OWN music — 200 beats, 5 genres, name every track 📼 Bundle your songs into mixtapes and boost your Fame forever 📸 Shoot photoshoots & music videos to go viral 📺 Go LIVE and hype your chat on livestreams 🎉 Throw house parties to pack out your crib 💼 Close business meetings to boost your income 🎤 Sell out venues and perform YOUR songs — or battle 1v1 👕 Design YOUR OWN merch and sell it — every sale pays you Cash + Fame 💎 Buy iced-out chains at the Fame Shop and flex your status 🐾 Collect pets to show off your grind 🏠 Upgrade your crib from trap house to mansion 🏊 Hit THE HIGH DIVE for big Fame & Cash 💿 Drop your album and earn Gold, Platinum & Diamond plaques 🔄 Rebirth into a New Era for massive multipliers 📣 More coming soon! 👍 LIKE
Last updated by the developer 23 Aug 2026, 23:31 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 14:50 | 332 | +48 |
| 24 Aug 2026, 13:50 | 284 | +44 |
| 24 Aug 2026, 12:50 | 240 | +10 |
| 24 Aug 2026, 11:50 | 230 | +58 |
| 24 Aug 2026, 10:50 | 172 | +4 |
| 24 Aug 2026, 09:50 | 168 | +5 |
| 24 Aug 2026, 08:50 | 163 | +4 |
| 24 Aug 2026, 07:50 | 159 | +24 |
| 24 Aug 2026, 06:50 | 135 | -3 |
| 24 Aug 2026, 05:50 | 138 | -17 |
| 24 Aug 2026, 04:50 | 155 | -29 |
| 24 Aug 2026, 03:50 | 184 | -47 |
| 24 Aug 2026, 02:50 | 231 | -21 |
| 24 Aug 2026, 01:50 | 252 | -40 |
| 24 Aug 2026, 00:50 | 292 | -115 |
| 23 Aug 2026, 23:50 | 407 | +20 |
| 23 Aug 2026, 22:50 | 387 | -66 |
| 23 Aug 2026, 21:50 | 453 | -29 |
| 23 Aug 2026, 20:50 | 482 | +51 |
| 23 Aug 2026, 19:50 | 431 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:50 | 72 | no change |
| 24 Aug 2026, 13:50 | 72 | no change |
| 24 Aug 2026, 12:50 | 72 | no change |
| 24 Aug 2026, 11:50 | 72 | no change |
| 24 Aug 2026, 10:50 | 72 | no change |
| 24 Aug 2026, 09:50 | 72 | no change |
| 24 Aug 2026, 08:50 | 72 | no change |
| 24 Aug 2026, 07:50 | 72 | no change |
| 24 Aug 2026, 06:50 | 72 | no change |
| 24 Aug 2026, 05:50 | 72 | no change |
| 24 Aug 2026, 04:50 | 72 | no change |
| 24 Aug 2026, 03:50 | 72 | no change |
| 24 Aug 2026, 02:50 | 72 | no change |
| 24 Aug 2026, 01:50 | 72 | no change |
| 24 Aug 2026, 00:50 | 72 | no change |
| 23 Aug 2026, 23:50 | 72 | no change |
| 23 Aug 2026, 22:50 | 72 | no change |
| 23 Aug 2026, 21:50 | 72 | no change |
| 23 Aug 2026, 20:50 | 72 | no change |
| 23 Aug 2026, 19:50 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.