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Brainrot Train

Brainrot Train

A Roblox experience owned by please i need this.

TycoonENincrementaltrain drivingmeme culture

Brainrot Train is a tycoon experience created on January 13, 2026. The game has accumulated 797,428 lifetime visits and holds 1,827 favorites. Currently, four users are playing. The title maintains a 77% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Train! 🚂 Hop on your train and drive as far as possible! 📦 Collect crates to unlock new brainrots! ⬆️ Upgrade your train to drive further! Remember to like & favorite the game for more updates! 👍

Last updated by the developer 21 May 2026, 13:10 UTC.

4
playing (measured 10 Aug 2026, 15:17 UTC)
797,428
lifetime visits
77%
liked (976 👍 / 293 👎)
1,944
favourites (2.4 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked13 September 2026 — 77 % liked23 September 2026 — 77 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked14 August 202613 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 20:3077no change
3 Oct 2026, 20:2377no change
23 Sept 2026, 20:2377no change
13 Sept 2026, 19:3477no change
3 Sept 2026, 19:2377no change
24 Aug 2026, 17:3077no change
14 Aug 2026, 17:2177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.