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[NEW] Gassy Legends! 💨

[NEW] Gassy Legends! 💨

A Roblox experience owned by ThatWorks.

SimulatorENpet collectionfart mechaniczone exploration

Description (written by the developer; not a statement by this register)

Welcome to Gassy Legends! 🌟 ⏰ Like the game to receive updates! NEW CODE EVERY 50 LIKES ⭐️ CURRENT CODES: Release 15KVISITS 30KVISITS 👍Like For Updates! 🚽 Train for Fart 💨 Fart Through Walls! 🏆 Hatch/Collect Pets, Wins & More! 🎉UPDATE 1! 🗺️ 15 Zones 🏆Gold Pets Machine 🥚Over 50+ different pets! ➕More! ⭐Premium Benefits: +15% Fart Power 👥Enjoy a 10% bonus when playing with friends! Join https://www.roblox.com/communities/793567848/ThatWorks#!/about for codes!

Last updated by the developer 7 May 2026, 11:18 UTC.

0
playing (measured 10 Aug 2026, 23:45 UTC)
60,630
lifetime visits
71%
liked (145 👍 / 58 👎)
5,636
favourites (93.0 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Fart
1,699 R$
Ultra Lucky
849 R$
+6 Equip
799 R$
+3 Equip
329 R$
Triple Hatch
309 R$
x2Wins
299 R$
x2 FartSpeed
279 R$
Super Lucky
259 R$
x2 Fart
249 R$
+50 Storage
239 R$
x2 Rebirth
169 R$
+25 Storage
149 R$
Lucky
119 R$
+1 Equip
79 R$
Teleports
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome46,350
Complete World 1! · progression1,344
Complete World 2! · progression53
Complete World 3! · progression46

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.