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Tower Obby

Tower Obby

A Roblox experience owned by Plasma Virtuals.

ObbyENtowerobstacle coursemultiplayer

Description (written by the developer; not a statement by this register)

🟣 Tower Obby ⚫ Welcome to Tower Obby! Jump and complete towers and have just a good and wholesome time! You can play just alone or with your friends. ⭐ ✅ Here are cool features we have: 🍀 No annoying and random coming ads. 👥 Fair gameplay without any advantages. 🔥 Power ups to troll players or to use it for your own. Did we convinced you? Well then have a look to our tower obby and make your own opinion! We are excited to see you! * We are a brand new obby game. This obby game only contains to 50 stages for now, but we are working on new levels in future updates! The Plasma Virtuals Team 🟣⚫

Last updated by the developer 19 Jun 2026, 02:35 UTC.

0
playing (measured 19 Aug 2026, 18:00 UTC)
11,776
lifetime visits
65%
liked (17 👍 / 9 👎)
71
favourites (6.0 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,022 · 0.00% win
Tower 1 - Completed · progression2,091 · 0.00% win
Tower 2 - Completed · progression899 · 0.00% win
Meet the owner of Plasma Virtuals - Natascha · social705 · 0.00% win
Tower 3 - Completed · progression535 · 0.00% win
Tower 4 - Completed · progression174 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.