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✨ Genshin Impact OUTFITS

✨ Genshin Impact OUTFITS

A Roblox experience owned by Outfitos.

RoleplayENGenshin ImpactUGC CosplayAvatar Customization

Description (written by the developer; not a statement by this register)

👍 New Update @75 Likes! ✅ ALL PURCHASES WILL BE AVAILABLE IN YOUR ROBLOX INVENTORY & can be used in all games. ❗ TURN ON ADVANCED OPTION on avatar page, to WEAR ALL ACCESSORIES from outfits! ⭐ Much needed outfits for Genshin Impact enthusiasts! ⚒️ Still adding new outfits. Give like for more! Genshin Impact Outfits , Genshin Impact , Genshin Outfits , outfit store , Catalog , Catalog Editor , Outfits , Outfits Ideas , army outfits, Gacha, gacha game , gacha outfits , anime outfits , Anime Outfits, Anime , Anime Outfit Ideas, Anime Avatar, Tactical outfits, Tactical anime, Tactical outfits anime, Tactical girls, Military girls, Military outfits , larp outfits , Tactical Anime Shop , Arknights , Zenless Zone Zero , Girls' Frontline , Anime Outfits, Anime Cosplay, Anime Cosplay Outfits PS: Credits to talented clothing designers, UGC creators + outfit makers

Last updated by the developer 7 Aug 2026, 21:02 UTC.

1
playing (measured 11 Aug 2026, 19:52 UTC)
24,795
lifetime visits
70%
liked (82 👍 / 35 👎)
1,060
favourites (42.8 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

🚨 Parkour MASTER · progression2,649 · 44.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

66706816 August 2026 — 66 % liked26 August 2026 — 66 % liked5 September 2026 — 67 % liked15 September 2026 — 68 % liked25 September 2026 — 68 % liked5 October 2026 — 69 % liked15 October 2026 — 70 % liked25 October 2026 — 70 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 08:1970no change
15 Oct 2026, 08:1870+1
5 Oct 2026, 08:1769+1
25 Sept 2026, 08:1668no change
15 Sept 2026, 06:5368+1
5 Sept 2026, 06:5367+1
26 Aug 2026, 06:5366no change
16 Aug 2026, 06:5266first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.