PLS DONATE E [THE GAME]
A Roblox experience owned by JVEE CLOTHING!.
Social & hangoutENdonation simulationfan-maderoleplay
Description (written by the developer; not a statement by this register)
PLS DONATE E is a fun fan-made game inspired by the original PLS DONATE, created ONLY for entertainment! Set up your stand, hang out with other players, and collect donations using a completely FAKE currency ❌ — there is NO real money, and NO real donations involved 🚫. Everything in this game is 100% not real and just for fun, so please do not expect real rewards or payments. This is a community fan project made to enjoy, roleplay, and chill with friends. JOIN GROUP FOR REWARDS! PLS DONATE [E] OFFICIAL RELEASE. @PROBABLYJOJI - FOUNDER @HELL_YEAH445 - CO HEAD OWNER @RDSKILLER13 - CO OWNER WHAT CHANGED? ⚙️ * ALL GAMEPASSES WORKS * BUGS FIXED * CAN NOW PLAY PEACE! WARNING! ⚠️ - DO NOT PURCHASE ANY FAKE ROBUX ON THE FAKE ROBUX SHOP, ITS NOT WORKING. GOOD NEWS - AS APOLOGY FOR THE ROBUX SHOP IS NOT WORKIN' THESE ARE WORKING CODES FOR U TO USE. CODES: WELCOME FIXED JOJI LIKE & FAV THE GAME FOR UPCOMING UPD! STAFFS / CO OWNER @RDSK @HELLYEAH @PERMADEV @BEELATU
Last updated by the developer 19 Feb 2026, 14:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 09:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.