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(SLOPTROE MAKER) WEGA'S CHALLENGE: THE IDOL

(SLOPTROE MAKER) WEGA'S CHALLENGE: THE IDOL

A Roblox experience owned by MORSELMUNCHING.

HorrorENescapehorrorchallenge

Wega's Challenge: The Idol is a horror experience created on 2026-01-13. It has 2,450,937 lifetime visits, 8,087 favorites, and an 89% like percentage. Currently, 12 users are playing. The game features multiple gamemodes and includes warnings for loud noises and flashing lights.

Description (written by the developer; not a statement by this register)

[ ⚠️ WARNING! GAME CONTAINS LOUD NOISES, FLASHING LIGHTS, AND SCREENSHAKE! PROCEED WITH CAUTION! ] [ 😱 ] Wega's Challenge: The Idol is a Funny game where you escape Wega and his gaggle of Freaks, while collecting Ludwig and avoiding becoming LOST MEDIA. face the challenge and collect The Idol in regular mode, or play some of the other gamemodes to have A Different Wega Experience! ] ITS SLOP ITS ALL SLOP THE SLOP AND THE SLUDGE ------ ( 🛠️ This game is nowhere near finished, and a lot of things may be subject to change in the future. ) ------ [ ✒️ ] CREDITS: kbzalk & 4jzv - owners/devs thegamr197 - GOLDEN HOUR, WEGAFADENCE, BEAR 5 ALERT, RORYS CHALLENGE: ENDURANCE, FRIEND SHOP THEME raleigh - Skibludi's Challenge & Enphosed stock image of a cat - WEXECUTION (BARTBASH) 4jzv, kbzalk, pingableuser, somerandomguy, zygarde - wegabus OST

Last updated by the developer 10 Aug 2026, 11:53 UTC.

12
playing (measured 10 Aug 2026, 16:52 UTC)
2,450,937
lifetime visits
89%
liked (3,407 👍 / 407 👎)
8,203
favourites (3.3 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:5226first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

BEGIN · welcome213,613 · 20.4% win
EMBARASSING · other32,434 · 4.3% win
PUPPET ON A STRING · other31,893 · 3.7% win
OBBYMASTER · progression22,316 · 1.8% win
WINGA · other17,177 · 1.4% win
YOUR DESTINY AWAITS · other13,406 · 1.8% win
BLUES CLUES · other13,214 · 1.4% win
SACRIFICE · other12,951 · 1.3% win
FLOOR 10 · progression11,204 · 1.2% win
YOU FINALLY TURN GREEN · other10,108 · 1.0% win
2 MINUTES · other8,376 · 1.2% win
S RANK · progression6,167 · 0.90% win
FLOOR 20 · progression5,272 · 0.90% win
RED DEAD · other4,896 · 1.0% win
WINGAx2 · other4,794 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:4789no change
14 Aug 2026, 07:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.