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Paint My Car

Paint My Car

A Roblox experience owned by Lunoire.

SimulatorENsimulationcustomizationeconomy

Description (written by the developer; not a statement by this register)

Welcome to Paint My Car! How to Play: 🖌️ Paint colorful cars! 💵 Collect cash from painted cars! 🌈 Unlock better paints! 🚀 Upgrade your sprayer and expand your garage! Can YOU build the greatest garage?

Last updated by the developer 31 Jul 2026, 07:39 UTC.

0
playing (measured 11 Aug 2026, 05:48 UTC)
54,443
lifetime visits
48%
liked (29 👍 / 32 👎)
179
favourites (3.3 per 1k visits)
13 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
59 R$
Infinite Paint
39 R$
Cosmic Paint
39 R$
Rainbow Paint
29 R$
2x Money
19 R$
Lucky Tips
15 R$
2x Speed
9 R$
Auto Refill
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

P · other45,877 · 100.0% win
A · other45,875 · 100.0% win
N · other45,874 · 100.0% win
T · other45,873 · 100.0% win
I · other45,872 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4815 August 2026 — 48 % liked25 August 2026 — 48 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:2048no change
15 Aug 2026, 17:0548first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.