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[💥] Knockback!

[💥] Knockback!

A Roblox experience owned by Solid_Games.

Fighting & PvPENcombatphysics-basedshotgun

[💥] Knockback! is a fighting-pvp Roblox experience created on 2026-01-14. The game has recorded 651,735 lifetime visits, 2,766 favorites, and an 83% like percentage. Currently, zero players are active in the experience. The description highlights shotgun-based combat mechanics and recent updates adding various weapon types and trophies.

Description (written by the developer; not a statement by this register)

Knockback is a fast and action-packed experience where players use a shotgun to launch opponents clean off the map and into the void. Players can also use unique and fun shotgun abilities to pull off insane plays, create unforgettable moments, and send players flying. 🛠️We have spent a bunch of time creating this game and hope you all enjoy! 3/15 Update: ⚔️Added Duel Shotgun ⚡Added Blitz Shotgun 💥Added Blunder Shotgun 💢Added Rage Shotgun 🎯Added Sniper Shotgun 🐞Bug fixes 3/12 Update: 🧟Added Zombie Shotgun Trophy 🌌Added Subspace Shotgun Trophy 🏆New Podium Order 🐞Bug Fixes 👑Created By: - Toster909 - SolidX05

Last updated by the developer 7 Aug 2026, 23:57 UTC.

0
playing (measured 10 Aug 2026, 18:02 UTC)
651,735
lifetime visits
83%
liked (4,984 👍 / 1,056 👎)
2,763
favourites (4.2 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,999 R$
Ultra Shotgun
499 R$
VIP
399 R$
Nuke Shotgun
349 R$
Better Movement
120 R$
Faster Reload
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0283no change
24 Aug 2026, 19:0383no change
14 Aug 2026, 19:0083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.