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[⚔️DUEL] HAVOK | TDM  & Sniper FFA

[⚔️DUEL] HAVOK | TDM & Sniper FFA

A Roblox experience owned by SparkRealm Games.

ShooterENFPSTDMSniper

[⚔️DUEL] HAVOK | TDM & Sniper FFA is a Roblox experience created on 2026-01-14. It currently has 395 players online. The game has accumulated 7,928,139 lifetime visits, 311,612 favorites, and a 90% like percentage. No specific genre is assigned.

Description (written by the developer; not a statement by this register)

Havok — Fast-Paced FPS | Team Battle + Sniper FFA Slide, jump, shoot, eliminate, respawn — get right back into nonstop high-speed FPS action. Havok is built for quick kills, instant respawns, smooth movement, and fast battles. 🔥 GAME MODES ▪ Team Battle — Main mode. Fast team firefights across multiple maps ▪ Sniper FFA — Free-for-all precision sniper duels ▪ 1v1 Duel — Step onto a duel pad and prove your skill ▪ Soccer Mode ▪ Training Ground — Practice weapons, movement, and aim ⚔️ RANKED ▪ Climb in Team Battle and Sniper FFA ▪ Rank shows next to your name ▪ Only the Top 200 strongest players can become Dominator 🔫 COMBAT & ARSENAL ▪ Dozens of weapons and 100+ skins ▪ Slide, jump, kill, instant respawn ▪ Weapon Upgrade System ▪ Aura System — Flex your score and collection 💎 PREMIUM BONUS ▪ Roblox Premium members earn +10% coins 🎮 PLAY YOUR WAY ▪ PC — Keyboard & Mouse ▪ Controller supported on PC ▪ Mobile — Touch optimized ⚠️ Cheaters will be permanently banned.

Last updated by the developer 17 Aug 2026, 08:54 UTC.

90
playing (measured 31 Aug 2026, 20:50 UTC)
8,495,560
lifetime visits
90%
liked (13,446 👍 / 1,492 👎)
450,187
favourites (53.0 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90353221.510 August 202631 August 2026
190 measurements spanning 21 days, net -145. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–392 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 190
Measured (UTC)PlayersChange
31 Aug 2026, 20:5090-41
31 Aug 2026, 19:50131-43
31 Aug 2026, 17:50174-36
31 Aug 2026, 16:50210-10
31 Aug 2026, 15:50220-53
31 Aug 2026, 13:50273-31
31 Aug 2026, 12:50304+25
31 Aug 2026, 11:50279-6
31 Aug 2026, 10:50285+20
31 Aug 2026, 09:50265+45
31 Aug 2026, 07:50220+9
31 Aug 2026, 06:50211+51
31 Aug 2026, 05:50160-22
31 Aug 2026, 04:50182+19
31 Aug 2026, 03:50163-18
31 Aug 2026, 02:50181+5
31 Aug 2026, 01:50176+21
31 Aug 2026, 00:50155-20
30 Aug 2026, 23:50175+20
30 Aug 2026, 22:50155first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 202622 October 2026
196 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 196
Measured (UTC)% likedChange
22 Oct 2026, 22:2090no change
12 Oct 2026, 22:1990no change
2 Oct 2026, 22:1890no change
22 Sept 2026, 22:1890no change
12 Sept 2026, 22:1790no change
2 Sept 2026, 22:1790no change
31 Aug 2026, 20:5090no change
31 Aug 2026, 19:5090no change
31 Aug 2026, 17:5090no change
31 Aug 2026, 16:5090no change
31 Aug 2026, 15:5090no change
31 Aug 2026, 13:5090no change
31 Aug 2026, 12:5090no change
31 Aug 2026, 11:5090no change
31 Aug 2026, 10:5090no change
31 Aug 2026, 09:5090no change
31 Aug 2026, 07:5090no change
31 Aug 2026, 06:5090no change
31 Aug 2026, 05:5090no change
31 Aug 2026, 04:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.