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Helmet Crusher 💥

Helmet Crusher 💥

A Roblox experience owned by Pluto ZZ Studio.

SimulatorENidlepet collectionstrength training

Helmet Crusher 💥 is a simulator experience created on 2026-01-14. It has accumulated 920,419 lifetime visits and 1,737 favorites. Currently, 6 users are playing. The experience holds an 86% like percentage. The description mentions exercising to gain strength, unlocking helmets and pets, and competing on a leaderboard.

Description (written by the developer; not a statement by this register)

👏Welcome to Helmet Crushe 💥 ❓How to play❓ Exercise to gain strength🏋️‍♂️ Unlock new Helmet and pets 🐶 Get a new training partner💪 The challenge is on the leaderboard🥇 Become the strongest crusher 👑 💳New code:NEW UPD (The next new code will be released with 100 likes)

Last updated by the developer 9 Aug 2026, 15:12 UTC.

6
playing (measured 10 Aug 2026, 20:51 UTC)
920,419
lifetime visits
85%
liked (487 👍 / 85 👎)
2,096
favourites (2.3 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:5114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
29 R$
Super Luck
24 R$
Lifting Speed
14 R$
Ultra Luck
12 R$
+2 Pet Equip
9 R$
Double Money
9 R$
Double Power
7 R$
Triple Open
7 R$
Luck
5 R$
+100 Pet Storage
4 R$
Fast Open
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:1785no change
13 Oct 2026, 19:1585no change
3 Oct 2026, 19:0885no change
23 Sept 2026, 19:0785-1
3 Sept 2026, 18:1886no change
24 Aug 2026, 16:1986no change
14 Aug 2026, 16:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.