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Clean all the snacks!

Clean all the snacks!

A Roblox experience owned by SQUAWCK.

SimulatorENcleaningtime-managementhousehold

Description (written by the developer; not a statement by this register)

You just moved into your new house… and apparently, the snack wrappers moved in first. 🏠🍟 Clean up before the rain hits! Finish the house to land a new job at the mall—where an even bigger mess awaits before opening time. How to play: 🧹 Collect snacks and recycle them for cash ⚡ Buy and upgrade tools to clean faster 🚪 Clear each area to unlock the next ⏰ Beat the clock to reach the ending! 🤖 Join our community to claim your free Snack E Bot helper!

Last updated by the developer 21 Sept 2026, 18:21 UTC.

17
playing (measured 22 Sept 2026, 23:45 UTC)
9,323
lifetime visits
91%
liked (1,186 👍 / 120 👎)
4,277
favourites (458.8 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 23:4517first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vacum [Permanent]
90 R$
Flamethrower [Permanent]
80 R$
2X DIAMONDS
35 R$
2X Snack
25 R$
Infinity Bag
25 R$
2X MONEY
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 23 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9122 September 2026 — 91 % liked2 October 2026 — 91 % liked22 September 20262 October 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 23:4791no change
22 Sept 2026, 23:4691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.