Coin Push!
A Roblox experience owned by Red Seven Studios.
SimulatorENcoin pusheridle simulatorcollection
Description (written by the developer; not a statement by this register)
💰Coins Regenerate Offline!💰 1 Coin / 3mins (2x faster with VIP!) Enjoy a Satisfying and Classic Coin Pusher Arcade Game Simulator! ✨ Relax and click away gold coins to your hearts content! 🧩 Complete Puzzle sets and unlock various cozy Pusher themes! 🧸 Collect Prizes and upgrade Collections for in-game Perks and Bonuses! 🏆 Complete Daily Quests to unlock the Reward Chest! 💎 Spin the Wheel of Fortune to win more Coins and Gems! 💣 Collect Gems to buy fun and helpful Boosts! 👍 Give the game a Thumbs Up for more Updates! 👍
Last updated by the developer 4 Aug 2026, 22:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 23:35 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 06:15 | 68 | no change |
| 15 Aug 2026, 06:08 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.