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Color Stacker [BETA]

Color Stacker [BETA]

A Roblox experience owned by NAXBLOX.

PuzzleENmemorytower buildingpuzzle

Description (written by the developer; not a statement by this register)

Test your memory and become the ultimate tower builder! 🏗️ HOW TO PLAY: 👀 Watch carefully as a colorful tower appears! 🧠 Memorize the exact order of the colors from the bottom to the top 🎨 Rebuild the tower using your memory - block by block! GAME RULES: ⭐ Each round gets harder with MORE blocks to remember! ⚡ You have 30 seconds to rebuild the tower correctly ❌ Mess up the colors? You're eliminated! 🏆 Last player standing WINS! SPECIAL FEATURES: 🎯 Round 1 starts with just 3 blocks - easy peasy! 📈 Each round adds 1 more block - can you handle it? 🌟 If EVERYONE completes a round, you all move forward together! 💪 If a tower is TOO hard and nobody gets it right, everyone wins! Do you have what it takes to master the memory tower? Join now and show off your brain power! 🧠✨

Last updated by the developer 7 May 2026, 06:20 UTC.

0
playing (measured 15 Aug 2026, 20:06 UTC)
9,212
lifetime visits
53%
liked (18 👍 / 16 👎)
29
favourites (3.1 per 1k visits)
14 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

1st Win! · progression3,259 · 0.00% win
Opened a Crate! · collection180 · 0.00% win
You Played with a Developer! · social65 · 0.00% win
50 Wins! · progression0 · 0.00% win
100 Wins! · progression0 · 0.00% win
1000 WINS! · progression0 · 0.00% win
500 WINS! · progression0 · 0.00% win
10 Wins! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.