⚔️ Ultimate Lootopia [RPG]
A Roblox experience owned by SuperLootify Studio.
RacingENDiablo-likeLoot-basedBuild crafting
Description (written by the developer; not a statement by this register)
Welcome to Ultimate Lootopia! This is a Diablo-Like Loot-Based ARPG! Collect a large variety of equipments and skills! Create your own Build and Play in your own Style! [How to play] 🎮Click to fight and your skills are Automaticly casted🎮 🎯Slash and loot all kinds of Equipments🎯 ⚔️Level up to learn powerful skills⚔️ ⚒️Try different Builds and Choose your favorite!⚒️ ⚠️ [Beta Release] This game is still under development. If you find any bugs or have suggestions, let us know in our community server! Update Every Weekend! New Code: Favorite Welcome 1000Likes More Code at 5000 Likes ❤️ Love the Game? Don't forget to Like and Favorite! 🏷️ Tags: ARPG, Loot, Competitive, PvE, Fight, Survival, Summon, Upgrade, Builds.
Last updated by the developer 6 Aug 2026, 09:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 02:34 | 89 | no change |
| 15 Aug 2026, 02:18 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.