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[DUELS]Odd Ball

[DUELS]Odd Ball

A Roblox experience owned by Odd Ballers.

SportsENcapture the flagteam competitionround-based

[DUELS]Odd Ball is a sports experience created on 2026-01-15. It has accumulated 3,168,345 lifetime visits and 34,581 favorites. The game holds an 87% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Pick up the Odd Ball, don't let others steal it from you. Win all 3 rounds to win the game!

Last updated by the developer 30 Jul 2026, 01:21 UTC.

0
playing (measured 10 Aug 2026, 18:01 UTC)
3,168,345
lifetime visits
87%
liked (4,845 👍 / 734 👎)
34,574
favourites (10.9 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Inferno Sword
199 R$
DEMON PACK
150 R$
Astral Blade
119 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Odd Ball · other635,423 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:2387no change
14 Aug 2026, 05:2187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.