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[🔊 VC] Maxwell City!

[🔊 VC] Maxwell City!

A Roblox experience owned by siopapu! games.

Social & hangoutENvoice chatsocial hangoutcity roleplay

Description (written by the developer; not a statement by this register)

welcome to maxwell city! now with voice chat for extra tuffness game owner: SIOP4PU (@roblox_user_3593493605) game developer: SIOP4PU (@roblox_user_3593493605) game developed by siopapu! games.

Last updated by the developer 19 Aug 2026, 15:57 UTC.

0
playing (measured 22 Aug 2026, 07:23 UTC)
1,561
lifetime visits
92%
liked (24 👍 / 2 👎)
1,224
favourites (784.1 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

7 (5)
6,767,676 R$
7 (9)
777,787 R$
7 (8)
777,222 R$
7 (7)
100,000 R$
26k new
26,400 R$
26k
26,400 R$
1k
1,000 R$
7 (10)
777 R$
7 (1)
777 R$
7 (6)
701 R$
600
600 R$
7 (4)
93 R$
7 (3)
67 R$
20new
20 R$
7 (2)
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Maxwell City! · welcome768 · 100.0% win
Thank you for donating! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88929022 August 2026 — 88 % liked1 September 2026 — 92 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 07:3192+4
22 Aug 2026, 07:3088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.