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Escape Tsunami For Clash Royale! πŸ‘‘

Escape Tsunami For Clash Royale! πŸ‘‘

A Roblox experience owned by Geeky Experiences.

TycoonENclash royaleidle/tycoonobstacle avoidance

Escape Tsunami For Clash Royale! πŸ‘‘ is a tycoon experience created on 2026-01-15. It has recorded 976,905 lifetime visits and 14,837 favorites. The game holds a 94% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Escape Tsunami for Clash Royale!! 🌊 Run fast and grab Clash Royale! πŸƒ Avoid tsunamis when they come! 🌊 Stay alive and collect many Clash Royale! ⚑ Upgrade your Clash Royale and get more money! πŸ’Έ Upgrade your base to unlock more slots and place extra Clash Royale! πŸ—οΈ Your Clash Royale earn cash OFFLINE! πŸ’€ Like the game and join the group for FREE EPIC CLASH ROYALE! πŸ‘

Last updated by the developer 2 Apr 2026, 08:33 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
976,905
lifetime visits
94%
liked (11,254 πŸ‘ / 695 πŸ‘Ž)
14,834
favourites (15.2 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Carpet
199 R$
VIP
79 R$
Double Speed
39 R$
Slap Tool
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 β€” 94 % liked24 August 2026 β€” 94 % liked3 September 2026 β€” 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:5094no change
24 Aug 2026, 15:4994no change
14 Aug 2026, 15:4894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.