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[🏃] Brainrot +1 Speed Tower

[🏃] Brainrot +1 Speed Tower

A Roblox experience owned by Speedy Fun Games.

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[🏃] Brainrot +1 Speed Tower is an obby experience created on 2026-01-15. It has accumulated 2,353,109 lifetime visits and 244,262 favorites. Currently, five users are playing. The game holds a 93% like percentage. Players increase speed by running or using treadmills to unlock tools and evolve brainrots.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Brainrot +1 Speed Tower 👟Every step you take you get +1 Speed 💪Train on treadmills or run across the tower to gain speed 🔓Unlock Tools and Multipliers 👥Race with friends 🏆Reach to the top of the tower to win! 🌍Become the FASTEST BRAINROT on the server! 🧠 EVOLUTION SYSTEM: Your brainrots evolve at every speed level! 👍 Like the game and join the group

Last updated by the developer 11 Mar 2026, 15:50 UTC.

5
playing (measured 10 Aug 2026, 13:52 UTC)
2,353,109
lifetime visits
93%
liked (3,643 👍 / 260 👎)
245,667
favourites (104.4 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands [OP]
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0393no change
24 Aug 2026, 08:1593no change
14 Aug 2026, 08:0893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.