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[🏃] Brainrot +1 Speed Tower

[🏃] Brainrot +1 Speed Tower

A Roblox experience owned by Speedy Fun Games.

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[🏃] Brainrot +1 Speed Tower is an obby experience created on 2026-01-15. It has accumulated 2,353,109 lifetime visits and 244,262 favorites. Currently, five users are playing. The game holds a 93% like percentage. Players increase speed by running or using treadmills to unlock tools and evolve brainrots.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Brainrot +1 Speed Tower 👟Every step you take you get +1 Speed 💪Train on treadmills or run across the tower to gain speed 🔓Unlock Tools and Multipliers 👥Race with friends 🏆Reach to the top of the tower to win! 🌍Become the FASTEST BRAINROT on the server! 🧠 EVOLUTION SYSTEM: Your brainrots evolve at every speed level! 👍 Like the game and join the group

Last updated by the developer 11 Mar 2026, 15:50 UTC.

5
playing (measured 10 Aug 2026, 13:52 UTC)
2,353,109
lifetime visits
93%
liked (3,643 👍 / 260 👎)
245,686
favourites (104.4 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands [OP]
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0393no change
24 Aug 2026, 08:1593no change
14 Aug 2026, 08:0893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.