First to Build a Brainrot
A Roblox experience owned by OleTide Games.
TycoonENteam competitionbuilding racestealing mechanics
First to Build a Brainrot is a tycoon experience created on 2026-01-15. It currently has 21 players and 6,459,978 lifetime visits. The game holds 597,685 favorites and maintains a 48% like percentage. Players compete in teams to build structures using blocks and weapons.
Description (written by the developer; not a statement by this register)
First To Build a Brainrot! Two teams compete to build their brainrot the fastest! Blocks spawn in the center on both sides. Grab and steal from the other team, and help your team win the build race [ How To Play ] 🧱 Collect blocks 🏃 Bring them to your team 🏗️ Build the Brainrot 🦹 Take from enemies Work together to build your brainrot before other teams ⚒️ Use brainrot weapons to hit other players and make them drop their blocks! 💥 Made with love by @ReadKiona and @Beach
Last updated by the developer 25 Jul 2026, 03:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:16 | 20 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:31 | 48 | no change |
| 13 Aug 2026, 23:31 | 48 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.