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The Next Vessel

The Next Vessel

A Roblox experience owned by Luvik Interactive.

AdventureENfantasyrogueliteboss-rush

Description (written by the developer; not a statement by this register)

Game made for the Hidden Devs Game Jam in 10 days. Theme: 'A Past Wish' Team: Molyi. -- Description -- You are a Mage. You have traveled for years to defeat the Demon King. You finally reach the boss room, the battle begins... and you get destroyed in seconds. (skill issue.) But death is not the end. A god offers you a deal. Now, every time you die, you can make a Wish that grants you more power. If you collect souls during the fight, you can even wish for boosts while you are still alive. You need these upgrades to win, because you clearly can't do it alone (skill issue). But be careful. This power has a cost. You are fighting to stop the Demon King, but after making so many wishes... you might just end up taking his place. -- Full Gameplay -- https://youtu.be/G7CbVUql4hU

Last updated by the developer 24 Jun 2026, 10:53 UTC.

0
playing (measured 10 Aug 2026, 20:36 UTC)
281
lifetime visits
53%
liked (8 👍 / 7 👎)
5
favourites (17.8 per 1k visits)
15 January 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:360first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

505351.522 August 2026 — 50 % liked2 September 2026 — 53 % liked22 August 20262 September 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 04:3353+3
22 Aug 2026, 17:4950first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.